Section outline
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This section will familiarise the user with the possible uses of online games in class.
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This text contains sections on what games are, what gamification is, how games relate to learning, and an overview of issues with games-based learning. It should be read before taking part in the discussions in this section.
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In this paper Kurt Squire criticizes the current organization of schools based on his experiences using Civilization III in a high school history classroom. The paper should be read before taking part in the discussions in this section.
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This forum could be used for discussing games-based learning - ideas about using games in education and what the issues are.
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