Section outline

  • Week 3: Games-based learning

    This section will familiarise the user with the possible uses of online games in class. 

    • This text contains sections on what games are, what gamification is, how games relate to learning, and an overview of issues with games-based learning. It should be read before taking part in the discussions in this section.

    • In this paper Kurt Squire criticizes the current organization of schools based on his experiences using Civilization III in a high school history classroom. The paper should be read before taking part in the discussions in this section.

    • This forum could be used for discussing games-based learning - ideas about using games in education and what the issues are.

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