Risks of implementing digital technologies in education and their impact on well-being

5. Virtual Reality (VR) and Augmented Reality (AR)

Virtual Reality (VR) and Augmented Reality (AR) technologies create realistic and interactive learning environments, which further increase student engagement. These technologies can reduce anxiety associated with practical exercises by providing a safe simulated environment for refinement before facing real-world challenges.

For teachers and management staff, VR and AR bring a sense of innovation and engagement, but also require the adoption of new digital skills and the adaptation of pedagogical approaches. Although they may initially pose a challenge, in the long term, they contribute to professional growth and greater well-being. It is important to simultaneously monitor potential risks such as digital fatigue and physical discomfort associated with the prolonged use of these technologies.

A student sitting in a lecture hall using VR goggles

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