3. Software products and tools
Software products and tools include software applications and platforms used for education or as educational tools. These materials may take the form of simulations, educational tools, programming‑learning applications, or specialised tools for solving mathematical or scientific problems.
Examples:
- educational software such as GeoGebra, Scratch, or Moodle
- science‑learning simulations such as PhET Interactive Simulations
- e‑learning programs such as LMS platforms (Learning Management Systems) that enable tracking and managing learning
Protection:
Software tools and products are typically protected by software licenses and subject to copyright. It is important to manage licenses for each tool, and many commercial products require active license verification and serial numbers for legal use.
Source:
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GeoGebra (educational tool)
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