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Description

In this activity, you will develop your own interactive teaching module aligned with a clearly defined learning outcome from your course.

Objective:
The goal is to apply pedagogical and design principles to create a digital resource that:

  • promotes student engagement;

  • includes various forms of interactivity;

  • ensures accessibility for all users.

Instructions:

  1. Define the context:

    • topic of your module,

    • target audience (e.g., year of study, prior knowledge level),

    • learning outcome addressed by the module.

  2. Select a tool for creating the interactive module.

  3. Develop your interactive teaching module including:

    • two different interactive activities (e.g., quiz, branching scenario, image labeling, interactive timeline),

    • clear navigation instructions and user feedback,

    • application of design and accessibility principles (e.g., contrast, readability, alternative texts).

  4. Complete the template including:

    • name and description of the module,

    • context and target audience,

    • learning outcome addressed,

    • description of interactive elements,

    • applied design and accessibility principles,

    • reflection on the creation process:

      • how interactivity principles were applied,

      • in which situations you plan to use the module,

      • potential challenges.

Submission:

  • Use the provided template to prepare your assignment.

  • Submit your work as a Word document or PDF via this activity.

  • If your module is published online, provide the link in the Word/PDF document or attach the file within the LMS.

  • Submission deadline: ____________________________.

Other resources and digital tools available outside Loomen for this module:

  • Digital content creation tools: Canva, Genially, Piktochart, Loom, Powtoon, H5P, ThingLink, BookWidgets, MindMeister, Trello, Miro, Storyboard That, ClassTools.net, Tome, Moovly

  • Assessment tools: Google Forms, Kahoot!, Mentimeter, Edpuzzle, H5P

  • AI tools for content creation: ChatGPT, Canva Magic Write, Canva Magic Design, Tome, SlidesAI, Curipod, Gamma.app, Eduaide.ai, Diffit, Khanmigo, Teach Anything

Peer Review:

  • After submission, participate in the peer review of colleagues’ modules.

  • Review at least one peer’s work, analyse it according to the defined criteria, and provide constructive feedback (what is good, what could be improved).

  • The instructor will also review all submissions and provide additional comments.

Evaluation criteria:

  1. Relevance and clarity of context

    • Is the topic, target audience, and learning outcome clearly defined?

  2. Quality of interactivity

    • Are interactive elements meaningful and do they promote student engagement?

  3. Navigation and feedback

    • Is the module easy to navigate and does it provide useful feedback?

  4. Accessibility and design

    • Is the content visually clear, readable, and accessible to diverse users?

  5. Pedagogical value

    • Does the module support active learning and the achievement of the learning outcome?

Points: 8 points (summative assessment)

 
Accessibility

Background Colour Background Colour

Font Face Font Face

Font Size Font Size

1

Text Colour Text Colour

Font Kerning Font Kerning

Image Visibility Image Visibility

Letter Spacing Letter Spacing

0

Line Height Line Height

1.2

Link Highlight Link Highlight